[ Ecological Valence Theory ]

Liminal VR is working with a global network of developers, to create short virtual reality experiences designed to empower people to consciously choose how they want to feel and perform.

Liminal VR is working with a global network of developers, to create short virtual reality experiences designed to empower people to consciously choose how they want to feel and perform.

Initially launching with calming and energising experiences, the Liminal platform will expand over time to include a wide range of emotional and cognitive states.


If you’re a VR developer, a VR studio or a school teaching VR/game development we’d love to have you as a partner!

Initially launching with calming and energising experiences, the Liminal platform will expand over time to include a wide range of emotional and cognitive states.


 

If you’re a VR developer, a VR studio or a school teaching VR/game development we’d love to have you as a partner!

Executive Team

Damian Moratti

Damian Moratti
CEO

Damian is an entrepreneur with almost a decade of experience starting and running I.T. support and eMarketing businesses. His love of existing and emerging technologies combined with a fascination and lifelong interest in all forms of psychology and cognitive science led him to co-found Liminal.

Nick Busietta

Nick Busietta
Managing Director

Nick is a major projects IT lawyer, psychology graduate and co-founder of Liminal. He is obsessed with the idea that combining human psychology with the power of virtual reality is a natural progression for the human mind. Nick is dedicated to providing the VR community with the means to deliver profound, deeply immersive and transformative virtual reality experiences.

Creative and Development Team

Dan Borthwick

Dan Borthwick
Chief Technology Officer

As Liminal’s CTO, Dan applies his passion for immersive technologies to play a key role in ushering in a new frontier of transformative VR experiences. With over ten years of experience as a software engineer in the games industry, he has been at the forefront of mobile and social gaming through leadership positions at Electronic Arts, King and Natural Motion. Prior to that, he co-created an innovative image based rendering technique as a virtual reality researcher at the National University of Singapore’s Mixed Reality Laboratory.

Stephanie Andrews

Stephanie Andrews
Creative Director

Stephanie has had a genre-spanning career around the intersection of art and technology. She has worked in technical direction at Pixar, as well as in a variety of digital art disciplines. She has been exhibiting as a professional artist for more than twenty years, and has enjoyed success as an entrepreneur in the areas of Second Life, 3D printing and VR. In the field of academia, Stephanie has 10 years experience as a lecturer in higher education, has won major grants for her research into stereoscopic imaging, and is currently pursuing a PhD in this area.

Adam MacGowan

Adam MacGowan
Lead 3D Artist and Animator

Adam is an award winning 3D artist with over 16 years experience working in virtual reality, video games, film, and television as an animator, 3D modeler, VFX Supervisor, coder and rigger. This includes work for major production companies such as Animal Logic, Iloura and Square Enix and on in-game and cutscene animation on AAA titles including BioShock and Hitman. He has played an instrumental role in projects that have won Cannes awards and AFI award nominations.

Tin Nguyen

Tin Nguyen
VR Developer / Programmer

Tin is a programming guru with know-how in virtual reality, game design and visual art. Prior to working at Liminal, he was active in the indie games scene, shipping over 5 titles in 3 years. His aspiration is to deliver higher immersion and impact than he has ever been able to by combining the skills he developed in game design with virtual reality.

David Rosalion

David Rosalion
3D Artist and Audio Designer

David is Liminal’s newest 3D generalist, animator and audio designer. Having completed his Bachelor of Arts (Games and Interactivity) from Swinburne University, his skillset includes 3D modelling in varying art styles from photorealistic, to stylised and low-poly, character animation, rigging, level design, lighting and UI.  He is also an accomplished sound designer and musician.

Yvette Wouters
VR Developer / Programmer

Yvette has been developing in Unity as a VR and software developer for four and a half years and has a bachelor of Bachelor of Information Technology (Games and Graphics Programming) from RMIT University. Yvette has a diverse knowledge of operating systems, programs, and multiple programming languages.

Research and Psychology Team

Jenny Sun

Jenny Sun
Behavioural Neuroscientist

Jenny is a behavioural neuroscientist and UX researcher with over 5 years’ experience in auditory and behavioural neuroscience, clinical research and mental health. Having completed her PHD at the Florey Institute of Neuroscience and Mental Health, she applies rigorous scientific methods to deliver robust and reliable evidence-based psychometric and biometric research that is fundamental to the work done at Liminal VR. Jenny applies a unique blend of skills in the scientific and UX realm to produce work that makes a tangible, positive difference to one’s quality of life.

.

Adam Barton

Adam Barton (MPsych)
Emotion/Cognition Research Analyst

As a Marketing graduate with a Psychology Masters, Adam has been instrumental in driving Liminal’s research and development program. He utilises his expertise in the fields of VR and psychology to fuel his interest in the consumer VR applications of emotion and psychological research. Adam’s mission is to unlock the full potential of virtual reality within the realms of emotion, cognition, well-being and entertainment to guide Liminal’s development team to achieve targeted psychological outcomes.

Kelly Bramstedt

Kelly Bramstedt, MPsych (Clin)
Clinical Psychologist

Kelly is a clinical psychologist and passionate mental health and virtual reality researcher. She also worked for over 6 years as a psychiatric nurse. She brings with her a passion to enhance mental health and wellbeing through the use of virtual reality technology. Kelly draws on her dual academic background in both psychology and psychiatric nursing to operationalise scientific literature into Liminal’s virtual immersive products.

Executive Team

Damian Moratti

Damian Moratti
CEO

Damian is an entrepreneur with almost a decade of experience starting and running I.T. support and eMarketing businesses. His love of existing and emerging technologies combined with a fascination and lifelong interest in all forms of psychology and cognitive science led him to co-found Liminal.

Executive Team

Nick Busietta

Nick Busietta
Managing Director

Nick is a major projects IT lawyer, psychology graduate and co-founder of Liminal. He is obsessed with the idea that combining human psychology with the power of virtual reality is a natural progression for the human mind. Nick is dedicated to providing the VR community with the means to deliver profound, deeply immersive and transformative virtual reality experiences.

Creative and Development Team

Dan Borthwick

Dan Borthwick
Chief Technology Officer

As Liminal’s CTO, Dan applies his passion for immersive technologies to play a key role in ushering in a new frontier of transformative VR experiences. With over ten years of experience as a software engineer in the games industry, he has been at the forefront of mobile and social gaming through leadership positions at Electronic Arts, King and Natural Motion. Prior to that, he co-created an innovative image based rendering technique as a virtual reality researcher at the National University of Singapore’s Mixed Reality Laboratory.

Creative and Development Team

Stephanie Andrews

Stephanie Andrews
Creative Director

Stephanie has had a genre-spanning career around the intersection of art and technology. She has worked in technical direction at Pixar, as well as in a variety of digital art disciplines. She has been exhibiting as a professional artist for more than twenty years, and has enjoyed success as an entrepreneur in the areas of Second Life, 3D printing and VR. In the field of academia, Stephanie has 10 years experience as a lecturer in higher education, has won major grants for her research into stereoscopic imaging, and is currently pursuing a PhD in this area.

Creative and Development Team

Adam MacGowan

Adam MacGowan
Lead 3D Artist and Animator

Adam is an award winning 3D artist with over 16 years experience working in virtual reality, video games, film, and television as an animator, 3D modeler, VFX Supervisor, coder and rigger. This includes work for major production companies such as Animal Logic, Iloura and Square Enix and on in-game and cutscene animation on AAA titles including BioShock and Hitman. He has played an instrumental role in projects that have won Cannes awards and AFI award nominations.

Creative and Development Team

Tin Nguyen

Tin Nguyen
VR Developer / Programmer

Tin is a programming guru with know-how in virtual reality, game design and visual art. Prior to working at Liminal, he was active in the indie games scene, shipping over 5 titles in 3 years. His aspiration is to deliver higher immersion and impact than he has ever been able to by combining the skills he developed in game design with virtual reality.

Creative and Development Team

David Rosalion

David Rosalion
3D Artist and Audio Designer

David is Liminal’s newest 3D generalist, animator and audio designer. Having completed his Bachelor of Arts (Games and Interactivity) from Swinburne University, his skillset includes 3D modelling in varying art styles from photorealistic, to stylised and low-poly, character animation, rigging, level design, lighting and UI.  He is also an accomplished sound designer and musician.

 

Creative and Development Team

Yvette Wouters

Yvette Wouters
VR Developer / Programmer

Yvette has been developing in Unity as a VR and software developer for four and a half years and has a bachelor of Bachelor of Information Technology (Games and Graphics Programming) from RMIT University. Yvette has a diverse knowledge of operating systems, programs, and multiple programming languages.

Research and Psychology Team

Jenny Sun

Jenny Sun
Behavioural Neuroscientist

Jenny is a behavioural neuroscientist and UX researcher with over 5 years’ experience in auditory and behavioural neuroscience, clinical research and mental health. Having completed her PHD at the Florey Institute of Neuroscience and Mental Health, she applies rigorous scientific methods to deliver robust and reliable evidence-based psychometric and biometric research that is fundamental to the work done at Liminal VR. Jenny applies a unique blend of skills in the scientific and UX realm to produce work that makes a tangible, positive difference to one’s quality of life.

Research and Psychology Team

Adam Barton

Adam Barton (MPsych)
Emotion/Cognition Research Analyst

As a Marketing graduate with a Psychology Masters, Adam has been instrumental in driving Liminal’s research and development program. He utilises his expertise in the fields of VR and psychology to fuel his interest in the consumer VR applications of emotion and psychological research. Adam’s mission is to unlock the full potential of virtual reality within the realms of emotion, cognition, well-being and entertainment to guide Liminal’s development team in achieve targeted psychological outcomes.

Research and Psychology Team

Kelly Bramstedt

Kelly Bramstedt, MPsych (Clin)
Clinical Psychologist

Kelly is a clinical psychologist and passionate mental health and virtual reality researcher. She also worked for over 6 years as a psychiatric nurse. She brings with her a passion to enhance mental health and wellbeing through the use of virtual reality technology. Kelly draws on her dual academic background in both psychology and psychiatric nursing to operationalise scientific literature into Liminal’s virtual immersive products.

Developer Partners

Eric Levin
Oceanic Studios
Thermonuclear
AMP Amsterdam
Hanalei Studios
RISE Foundation
TOMMI Game
Arcane Realities
Hughes Who
Roger Anthony Essig
Virtualex
DutchVR
Matthew Jaques

Zenjoi
Eric Levin
Arcane Realities
Hughes Who
Oceanic Studios
Thermonuclear
Roger Anthony Essig
Virtualex
AMP Amsterdam
Hanalei Studios
DutchVR
Matthew Jaques
RISE Foundation
TOMMI Game

Zenjoi

Education Partners

Academy Xi
LaSalle College
LaSalle College
LaSalle College

Academy Xi
Academy Xi
LaSalle College
LaSalle College
LaSalle College
Academy Xi

Friends

P:   +61 3 9028 7331
E:   info@liminalvr.com
Suite 1.04, 17-19 Yarra St,
Abbotsford, Victoria, Australia, 3067

We also use our expertise to create bespoke experiences,
to find out more visit Liminal 360

Liminal 360

Enter your details below if you would like early access to the platform.