[ Ecological Valence Theory ]

Liminal VR is working with a global network of developers, to create short virtual reality experiences designed to empower people to consciously choose how they want to feel and perform.

Liminal VR is working with a global network of developers, to create short virtual reality experiences designed to empower people to consciously choose how they want to feel and perform.

Initially launching with calming and energising experiences, the Liminal platform will expand over time to include a wide range of emotional and cognitive states.


If you’re a VR developer, a VR studio or a school teaching VR/game development we’d love to have you as a partner!

Initially launching with calming and energising experiences, the Liminal platform will expand over time to include a wide range of emotional and cognitive states.


 

If you’re a VR developer, a VR studio or a school teaching VR/game development we’d love to have you as a partner!

Executive Team

Damian Moratti

Damian Moratti
CEO

Damian is an entrepreneur with almost a decade of experience starting and running I.T. support and eMarketing businesses. His love of existing and emerging technologies combined with a fascination and lifelong interest in all forms of psychology and cognitive science led him to co-found Liminal.

Nick Busietta

Nick Busietta
Managing Director

Nick is a major projects IT lawyer, psychology graduate and co-founder of Liminal. He is obsessed with the idea that combining human psychology with the power of virtual reality is a natural progression for the human mind. Nick is dedicated to providing the VR community with the means to deliver profound, deeply immersive and transformative virtual reality experiences.

Creative and Development Team

Dan Borthwick

Christian Schladetsch
Chief Technology Officer

Christian brings over 25 years of real-time software development to the team. He has always had a passion for interactive experiences and has worked on simulation software ranging from fixed art installations to military and games. Christian has worked around the world with AAA companies such as Electronic Arts, as well as leading a number of start-ups and boutique studios. He has lectured extensively on game development and tools and maintains an intense curiosity with where we can take technology and XR in the now and into the future.

Adam MacGowan

Adam MacGowan
Lead 3D Artist and Animator

Adam is an award winning 3D artist with over 16 years experience working in virtual reality, video games, film, and television as an animator, 3D modeler, VFX Supervisor, coder and rigger. This includes work for major production companies such as Animal Logic, Iloura and Square Enix and on in-game and cutscene animation on AAA titles including BioShock and Hitman. He has played an instrumental role in projects that have won Cannes awards and AFI award nominations.

Tin Nguyen

Tin Nguyen
VR Developer / Programmer

Tin is a programming guru with know-how in virtual reality, game design and visual art. Prior to working at Liminal, he was active in the indie games scene, shipping over 5 titles in 3 years. His aspiration is to deliver higher immersion and impact than he has ever been able to by combining the skills he developed in game design with virtual reality.

David Rosalion

David Rosalion
3D Artist and Audio Designer

David is a 3D generalist, animator and audio designer. Having completed his Bachelor of Arts (Games and Interactivity) from Swinburne University, his skillset includes 3D modelling in varying art styles from photorealistic, to stylised and low-poly, character animation, rigging, level design, lighting and UI.  He is also an accomplished sound designer and musician.

Michael Vatskalis
VR Developer / Programmer

Responsible for co-developing the award-nominated Neuromender Stroke Rehabilitation system while undergoing a double major in Software Design and Production, and Games Art and Design, Michael has been developing commercial and non-commercial projects using Unity for more than five years. Michael’s goal at Liminal is to combine his VR and game design knowledge to produce engaging experiences for people to inhabit in their day-to-day lives.

Research and Psychology Team

Jenny Sun

Jenny Sun
Behavioural Neuroscientist

Jenny is a behavioural neuroscientist and UX researcher with over 5 years’ experience in auditory and behavioural neuroscience, clinical research and mental health. Having completed her PHD at the Florey Institute of Neuroscience and Mental Health, she applies rigorous scientific methods to deliver robust and reliable evidence-based psychometric and biometric research that is fundamental to the work done at Liminal VR. Jenny applies a unique blend of skills in the scientific and UX realm to produce work that makes a tangible, positive difference to one’s quality of life.

.

Adam Barton

Adam Barton (MPsych)
Emotion/Cognition Research Analyst

As a Marketing graduate with a Psychology Masters, Adam has been instrumental in driving Liminal’s research and development program. He utilises his expertise in the fields of VR and psychology to fuel his interest in the consumer VR applications of emotion and psychological research. Adam’s mission is to unlock the full potential of virtual reality within the realms of emotion, cognition, well-being and entertainment to guide Liminal’s development team to achieve targeted psychological outcomes.

Kelly Bramstedt

Kelly Bramstedt, MPsych (Clin)
Clinical Psychologist

Kelly is a clinical psychologist and passionate mental health and virtual reality researcher. She also worked for over 6 years as a psychiatric nurse. She brings with her a passion to enhance mental health and wellbeing through the use of virtual reality technology. Kelly draws on her dual academic background in both psychology and psychiatric nursing to operationalise scientific literature into Liminal’s virtual immersive products.

Executive Team

Damian Moratti

Damian Moratti
CEO

Damian is an entrepreneur with almost a decade of experience starting and running I.T. support and eMarketing businesses. His love of existing and emerging technologies combined with a fascination and lifelong interest in all forms of psychology and cognitive science led him to co-found Liminal.

Executive Team

Nick Busietta

Nick Busietta
Managing Director

Nick is a major projects IT lawyer, psychology graduate and co-founder of Liminal. He is obsessed with the idea that combining human psychology with the power of virtual reality is a natural progression for the human mind. Nick is dedicated to providing the VR community with the means to deliver profound, deeply immersive and transformative virtual reality experiences.

Creative and Development Team

Christian Schladetsch
Chief Technology Officer

Christian brings over 25 years of real-time software development to the team. He has always had a passion for interactive experiences and has worked on simulation software ranging from fixed art installations to military and games. Christian has worked around the world with AAA companies such as Electronic Arts, as well as leading a number of start-ups and boutique studios. He has lectured extensively on game development and tools and maintains an intense curiosity with where we can take technology and XR in the now and into the future.

Creative and Development Team

Adam MacGowan

Adam MacGowan
Lead 3D Artist and Animator

Adam is an award winning 3D artist with over 16 years experience working in virtual reality, video games, film, and television as an animator, 3D modeler, VFX Supervisor, coder and rigger. This includes work for major production companies such as Animal Logic, Iloura and Square Enix and on in-game and cutscene animation on AAA titles including BioShock and Hitman. He has played an instrumental role in projects that have won Cannes awards and AFI award nominations.

Creative and Development Team

Tin Nguyen

Tin Nguyen
VR Developer / Programmer

Tin is a programming guru with know-how in virtual reality, game design and visual art. Prior to working at Liminal, he was active in the indie games scene, shipping over 5 titles in 3 years. His aspiration is to deliver higher immersion and impact than he has ever been able to by combining the skills he developed in game design with virtual reality.

Creative and Development Team

David Rosalion

David Rosalion
3D Artist and Audio Designer

David is a 3D generalist, animator and audio designer. Having completed his Bachelor of Arts (Games and Interactivity) from Swinburne University, his skillset includes 3D modelling in varying art styles from photorealistic, to stylised and low-poly, character animation, rigging, level design, lighting and UI.  He is also an accomplished sound designer and musician.

Creative and Development Team

Michael Vatskalis
VR Developer / Programmer

Responsible for co-developing the award-nominated Neuromender Stroke Rehabilitation system while undergoing a double major in Software Design and Production, and Games Art and Design, Michael has been developing commercial and non-commercial projects using Unity for more than five years. Michael’s goal at Liminal is to combine his VR and game design knowledge to produce engaging experiences for people to inhabit in their day-to-day lives.

Research and Psychology Team

Jenny Sun

Jenny Sun
Behavioural Neuroscientist

Jenny is a behavioural neuroscientist and UX researcher with over 5 years’ experience in auditory and behavioural neuroscience, clinical research and mental health. Having completed her PHD at the Florey Institute of Neuroscience and Mental Health, she applies rigorous scientific methods to deliver robust and reliable evidence-based psychometric and biometric research that is fundamental to the work done at Liminal VR. Jenny applies a unique blend of skills in the scientific and UX realm to produce work that makes a tangible, positive difference to one’s quality of life.

Research and Psychology Team

Adam Barton

Adam Barton (MPsych)
Emotion/Cognition Research Analyst

As a Marketing graduate with a Psychology Masters, Adam has been instrumental in driving Liminal’s research and development program. He utilises his expertise in the fields of VR and psychology to fuel his interest in the consumer VR applications of emotion and psychological research. Adam’s mission is to unlock the full potential of virtual reality within the realms of emotion, cognition, well-being and entertainment to guide Liminal’s development team in achieve targeted psychological outcomes.

Research and Psychology Team

Kelly Bramstedt

Kelly Bramstedt, MPsych (Clin)
Clinical Psychologist

Kelly is a clinical psychologist and passionate mental health and virtual reality researcher. She also worked for over 6 years as a psychiatric nurse. She brings with her a passion to enhance mental health and wellbeing through the use of virtual reality technology. Kelly draws on her dual academic background in both psychology and psychiatric nursing to operationalise scientific literature into Liminal’s virtual immersive products.

Developer Partners

Eric Levin

Oceanic Studios

Thermonuclear

AMP Amsterdam
Hanalei Studios
RISE Foundation
TOMMI Game
Arcane Realities
Hughes Who
Roger Anthony Essig
Virtualex
DutchVR
Matthew Jaques

Zenjoi
Eric Levin

Arcane Realities

Hughes Who

Oceanic Studios

Thermonuclear

Roger Anthony Essig

Virtualex

AMP Amsterdam

Hanalei Studios

DutchVR

Matthew Jaques

RISE Foundation

TOMMI Game

Zenjoi

Education Partners

Academy Xi

LaSalle College

LaSalle College
LaSalle College

Academy Xi
Academy Xi

LaSalle College

LaSalle College

LaSalle College
Academy Xi

Friends

WISA

Creative Victoria

Vic Health

WISA

Creative Victoria

Vic Health

P:   +61 3 9028 7331
E:   info@liminalvr.com
Suite 1.04, 17-19 Yarra St,
Abbotsford, Victoria, Australia, 3067

We also use our expertise to create bespoke experiences,
to find out more visit Liminal 360

Liminal 360

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